More Press!

I did a couple podcasts this week to go into greater detail about the goals of our studio, the design of our new game, and why we feel that the time is right to go independent:

I also did an interview with GameIndustry.biz in the wake of our announcement. We discuss the advantages of independent development and my thoughts on free-to-play games. Further, I talk about our philosophy of open development in the age of Kickstarter and Early Access: “The last thing you want when you’re developing a game is to lock yourself away in a room for three years and at the end of it hope that you come out with something that’s good. As much as possible you want to get real, honest feedback on the progress you’re making.”