Animator Wanted at Mohawk Games

We are looking for someone who is passionate about animation and can contribute to the development of our animation tools and pipeline.

ESSENTIAL DUTIES AND RESPONSIBILITIES

  • Create rigs and animation for characters, animals, and other moving things in our worlds.
  • Work with the Art Director to establish the animation style for current and future projects.
  • Able to prototype and create block-out animations.
  • Comfortable working closely with engineers to develop animation tools.
  • Communicate well with other departments, Production, Design, and Engineering

EDUCATION/EXPERIENCE

  • Bachelor’s degree (B.A.) from a four-year college or university; or two to four years related experience/training, covering all basic animation principles and techniques.
  • Experience using Maya or 3ds Max in an animation pipeline.
  • Understanding of basic animation principles including squash and stretch, timing and motion, anticipation, staging, weight, and appeal.
  • A fundamental understanding of creating animation content for video games.
  • Ability to assist in modeling and texture work on characters is a plus

Send your application to jobs@nullmohawkgames.com.

Please provide a link to your demo reel/portfolio as well as your resume.

APPLY NOW