Animator

We are looking for someone who is passionate about animation and can contribute to the development of our animation tools and pipeline.

Essential Duties and Responsibilities

  • Create rigs and animation for characters, animals, and other moving things in our worlds.
  • Work with the Art Director to establish the animation style for current and future projects.
  • Able to prototype and create block-out animations.
  • Comfortable working closely with engineers to develop animation tools.
  • Communicate well with other departments, Production, Design, and Engineering

Education/Experience

  • Bachelor’s degree (B.A.) from a four-year college or university; or two to four years related experience/training, covering all basic animation principles and techniques.
  • Experience using Maya or 3ds Max in an animation pipeline.
  • Understanding of basic animation principles including squash and stretch, timing and motion, anticipation, staging, weight, and appeal.
  • A fundamental understanding of creating animation content for video games.
  • Ability to assist in modeling and texture work on characters is a plus

 

Send your application to jobs@nullmohawkgames.com.

Please provide a link to your demo reel/portfolio as well as your resume.

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