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About the game

Conquer the Old World in this historical, epic strategy game from Soren Johnson, Lead Designer of Civilization IV and Offworld Trading Company. Every year is a turn, and each leader is a mere mortal, so your lasting legacy will be the dynasty you leave behind.

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Old World Update #23

Posted on

For more details, read the full update notes. Players can now choose to delay making an ambition decision for 5 years Increased the amount of XP earned for serving as a Governor Various Mission Orders costs have been increased The Patron Family Seat bonus has been updated The Family Seat (The first city given to …

Old World Update #22

Posted on

For more details, read the full update notes. Discovering landmarks will now reward the player +1 Legitimacy Religions now have a head member (Bishop) Each Nation can now found a Pagan Religion Pagan Religions are founded and spread by building Shrines Three new missions have been added: Influence, Insurrection, Rally Troops Influence: Costs 100 Civics …

Old World Update #21

Posted on

For more details, read the full update notes. Players can now swap units that are adjacent to one another Selecting a unit and ordering them to move to an adjacent occupied tile will swap the two units Luxuries now require Specialists Specialists are now only lost when an improvement is destroyed, not pillaged Training, Civics …

Old World Update #20

Posted on

For more details, read the full update notes. Design Wonders now provide 2 Victory Points Base City strength has been increased to 8 (Up from 6) The turn timer now adds leftover time to your next turn when ending the turn early Trees and Scrub now have a very small chance to grow/spread Art The …

Old World Update #19

Posted on

For more details, read the full update notes. The Granary now grants +1 Growth A new trait has been added: Carpenter Leaders with this trait grant +50 XP to new Siege and Ship units Governors with this trait grant +100 XP to new Siege and Ship units Tribes must now have a Pleased opinion of …