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About the game

Conquer the Old World in this historical, epic strategy game from Soren Johnson, Lead Designer of Civilization IV and Offworld Trading Company. Every year is a turn, and each leader is a mere mortal, so your lasting legacy will be the dynasty you leave behind.

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Old World Update #7

Posted on

For more details, read the full update notes. Forums/Academies/Treasuries now provide Civics upon completion Connected cities now give -1 Discontent Peace and Truce diplomacy effects are now spread over multiple turns Stepping on an unfinished Wonder will now destroy it A Religion’s opinion of you will now also apply Rival Nations, Tribes, and Families following …

Old World Update #6

Posted on

For more details, read the full update notes. Some changes have been made to Agents Scouts can now become agents from outside a rival territory (The scout must be positioned on a tile that touches that nation’s border) Making a scout an Agent will add an Agent button below the city widget, this button allows …

Old World Update #5

Posted on

Old World Update #4

Posted on

For more details, read the full update notes. Aesthetics has been replaced with Vaulting Vaulting has been replaced with Ballistics The Lateen Sail and Jurisprudence techs have been swapped Some goal and law adjustments have been made to coincide with these changes Monasteries no longer require Urban adjacency Units of dead nations now become rebels …

Old World Update #3

Posted on

For more details, read the full update notes. A Double Victory condition has been added This triggers when you have double the VP of your nearest competitor and at least half the target number of VP All reform techs now give +1 Victory Point Reform techs now go up in cost 25% each time they …